AI Wrote My Game's Code. It Still Can't Write One Line of Dialogue That Isn't Cringe.
The code for my games? Agents handle it, faster and more correctly than I would. The thing that stopped me cold was the story. I'm not a writer, so I did the only thing I know how to do — turned "how do you write a game story" into a research problem, tore the craft apart, and built a skill that walks you from a blurry idea to a scene you can actually stage. This is the process, and the genuinely useful craft I dug up. AX Skill Workshop, part 2.