一家公司亲手炸掉了自己的世界
2015 年,Games Workshop 干了一件几乎没人敢干的事:把自己养了三十年的奇幻世界真的玩死了——星球裂成两半,神死的死逃的逃。这是旧世界怎么塌的,也是废墟里长出了什么。
2015 年,Games Workshop 干了一件几乎没人敢干的事:把自己养了三十年的奇幻世界真的玩死了——星球裂成两半,神死的死逃的逃。这是旧世界怎么塌的,也是废墟里长出了什么。
In 2015, Games Workshop did something almost no franchise dares to do: it ended its 30-year-old fantasy world for real — cracked the planet in half and let it die. Here is how the Old World fell, and what rose from its ashes.
战锤奇幻的旧世界,南北极是两个永远堵不上的伤口,每座城市的地板下都住着鼠人。它打的不是一场仗,是六场。这篇讲清楚它为什么注定输——以及为什么这反而是它最动人的地方。
The Old World was never going to win. From daemon-haunted poles to a rat empire under every floor, here is why Warhammer Fantasy is a story about civilizations fighting entropy with one hand tied behind their back.
矮人把每一笔旧仇都记进一本永远翻不到底的书,鼠人多到能淹没整个地表却忙着自相残杀,精灵因为一个没坐上的王座分裂成两族打了几千年。带你认全这个垂死世界里的所有玩家——以及让他们到死都不肯联手的那些仇。
Dwarfs who write their grudges in a book that never ends. Rats who deny their own existence. Elves split by a single denied throne. A tour of the powers fighting over a dying fantasy world — and the hatreds that keep them from ever uniting against the thing that will kill them all.
一个从来没存在过的中世纪欧洲,八股看不见的魔法之风,世界尽头天上的一个洞。这是旧世界——Games Workshop 造了三十多年的奇幻设定,2015 年自己把它毁掉了。
A dark-medieval Europe that never was, eight invisible winds of magic, and a hole in the sky at the top of the world. This is the Old World — the fantasy setting Games Workshop built over thirty years, then deliberately blew up in 2015.
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